The World Game

is about the opposite of war...

“How to make the world work for 100% of humanity, in the shortest possible time, through spontaneous cooperation, without ecological offense, or the disadvantage of anyone.”
Buckminster Fuller Thinking
Buckminster Fuller

The World Game was ideated by Buckminster Fuller, one of the most prolific systems thinkers of the 20th century and one of the 100 greatest minds of all time. Most who have heard his name know him as the architect behind the geodesic dome, one of humankind's most iconic shapes, and one of the most innovative architectural breakthroughs in human history.

He is also the man who wrote the mathematics of synergy, a term we use today as freely as love and water. When he died in 1983, he had made fifty predictions for the year 2000. Forty-nine of them came true. As a scientist who measured, and a futurist focused entirely on our survival, he proposed that we live on one planet, together, not as nations, but as global citizens. He is the reason we refer today to the planet as "Spaceship Earth" a term he coined. Every aspect of his work was devoted to the World Game question that all of us, individually and together, have the opportunity to respond to, #IsThereEnough.

Our conversation allows us
to play it with a lot more people

The Isthereenough conversation transcends its origins with Buckminster Fuller, expanding its reach to a global audience. By inviting individuals from diverse backgrounds and belief systems, it fosters inclusivity and encourages a collective exploration of possibilities. Through open discussions and a focus on solutions, the movement empowers people to critically examine their values and create a world that works for all of humanity. This inclusive approach ensures that the IsThereEnough message resonates far beyond Fuller's circle, making it relevant and impactful for people from all walks of life.

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